Category Archives: Technology

Category Archives: Technology

Robux Offers – Roblox Encourages Creativity And Imagination In Game Creation

Defining Roblox as a video game does not give the proper validation and recognition to the impressiveness and brilliance of its design. Roblox is more than just a video game since the gaming platform, with the unique elements of Roblox, makes it more similar to the Steam platform and Google Play Store rather than a video game.

Roblox has an extensive collection of games available to its users. A large number of these games are made by Roblox users themselves. Because of the creation tools that the platform provides its users, they are able to design and create their very own games, which includes crafting game maps, custom-tailoring the rules of the game, as well as customizing their unique gaming experience.

Robux Offers – What Are Robux?

While creating games on Roblox Studio is already fun and exciting and where most user-generated games on the platform already offers a remarkable gameplay, Robux can make Roblox game design and creation as well as playing Roblox games better and bring it to a whole new level.

Similar to other online video games, Robux is the virtual currency of Roblox wherein users are able to make purchases within the gaming platform. Because of the many advantages of Robux, there are websites that provide Robux offers for users to easily earn Robux, especially those who don’t have the money to directly purchase them from Roblox platform.

These Robux offers could be earned without difficulty as the tasks you need to carry out aren’t that complicated. RBXstacks, for example, is one of the websites that you could join so as to earn Robux offers. By simply accomplishing easy tasks, you get to earn Roblox Robux which you could immediately transfer to your account to spend. These tasks include referring your friends and other Roblox users, following or joining official accounts on social media, and taking part in giveaways.

Roblox Robux are used to purchase accessories and clothing to make your Roblox avatar look trendier, hipper, or cooler, from premium items to shoulder pets. Moreover, with Robux, users could also buy different emotes, allowing your avatar to do numerous motions or dance.

If you are wanting to promote your game or group in Roblox, you could do so by making use of Robux making it possible for you to place banner ads on the website that markets one of these places. Robux could be utilized in game development as well where you could add badges to the game you’ve creates and be able to add videos to the page of your game.

Roblox Encourages Creativity And Imagination In Game Design

As mentioned Roblox is more than just a gaming platform as it allows users to create their games as well. A large percentage of Roblox users are children, which means they too are able to create their own games which they could share with the Roblox community to play.

Roblox Studio is indeed a powerful tool for game development which also encourages imagination and creativity. The platform has a creative suite that is deeper compared to other engines for game development that are child-friendly. Roblox Studio provides an array of tools that are needed and essential to create and generate professional quality 3D games. Furthermore, it could also handle background elements of multiplayer game development that aren’t exciting and fun so that game developers wouldn’t need to handle them themselves. Every tool and feature of the Roblox Studio empowers as well as encourages young game developers of Roblox to let their imagination, ingenuity and creativity flow free.

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University of Groningen Researchers Examine Dead Sea Scrolls Using AI

The mystery surrounding the Dead Sea Scrolls has always been a source of fascination not only among archaeologists but to academicians as well. A group of researchers at the University of Groningen used artificial intelligence to study the Dead Sea Scrolls, and published their findings in the PLOS ONE journal.

Researchers Mladen Popović, head of the Qumran Institute of the University of Groningen along with Lambert Schomaker, professor of University of Groningen’s Artificial Intelligence and Cognitive Engineering (ALICE) and PhD candidate Maruf A. Dhali, also of ALICE reported that it’s possible that the text of the Jewish manuscripts were written by two people.

According to the three researchers, their use of artificial intelligence enabled them to access pieces of tangible evidence, which also opened avenues for examining the different compositions copied by each of the ancient scribes.

Approach Used in Examining the Scrolls Using AI

In conducting their study with the aid of AI technology, the University of Groningen researchers compared the look of certain letters utilized in the scrolls, as well as analyzed the ink patterns. The study though, did not offer information about possible identities of the two scribes who wrote the texts.

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What Really is the Idea of “Spirals in Art”?

Understanding the Idea of  ‘Spiral Art’

Spirals have always been popular as ornaments. It is even asserted that, there was no epoch in the cultural development of man from the Stone Age, to the present day in which the spiral was not found as a gestalt symbol. The most important reason for the abundant occurrence of the spiral in art is probably the numerous models in nature. The spiral shape often becomes obtrusive when designing movements, for example when drawing or dancing. There is also the theory that in pottery cultures, the spiral was discovered in the creative use of the rotating work surface.

The shapes of spirals were used particularly extensively in ancient Greece. This is reflected, among other things, in the Ionic column, the capital of which tapers in a spiral on both sides. Not only Archimedean spirals appear, but also those that come close to a logarithmic one.

In mosaics, you will mostly find spirals in the form of periodic wave patterns, but figures that resemble the fruit cluster of a sunflower and thus contain numerous logarithmic spirals also appear.

Of course, a large number of spirals can also be found in the field of painting. Many famous artists took a closer look at these forms, such as Leonardo da Vinci, who not only used helical lines and spirals in his pictures, but also in his technical and architectural work.

In his “Instruction in Measurement”, Albrecht Dürer gives an approximation of a circular arc and a point-by-point construction for the Archimedean spiral . Among other things, he uses the Archimedean spiral to design a bishop’s staff. Dürer also dealt with the conical spiral and with such spirals, the radii of which grow more and more towards the outside.

In addition to Vincent van Gogh and Paul Klee, MC Escher also dealt with spiral shapes. His graphics are closely and consciously related to mathematics. Escher’s best-known representations in this context are the spherical oxodromes.

The spiral appears not only in “great art,” but also in film technology, comics, daily life, and also smart phones, where some artists use ‘mobile app development servicesto create art.

As is often reflected in art, the spiral also has a mystical character. In contrast to the straight line, which symbolizes determined and uncompromising progressive thinking, there is something fascinatingly wasteful about it. Those who follow a spiral do not turn in a circle, but slowly but surely make progress by taking familiar things into account and looking at them from an ever higher point of view. As a symbol of change and return, it stands for many development processes in life or for life itself. The spiral shape can also be interpreted as a symbol for the past and future, for becoming and passing away. In some peoples it is an important part of rituals as body painting or tattoos, which serve to prepare for the path to the afterlife.

Here’s video to help you understand why art is important.

 

 

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Forensic Architecture Conducts Independent Investigation of the Beirut Port Explosion

A group of Forensic Architecture researchers released a 15-minute video to report on how the explosion of a Beirut Port warehouse transpired, 3 months ago. As the outcome of the research, the video gives a full understanding of why and how the explosion occurred, as well as providing information on how to prevent such incidents from happening again.

Actually, a group of Mada Masr’s journalists decided to invite the Forensic Architecture team to help them in conducting a proper investigation of the horrific explosion incident. Mainly because they were frustrated with the way various government agencies are carrying out the investigations,

Led by Samaneh Moafi, the FA researchers used various photos and videos they collected from various social media sites. They also obtained leaked photos that came from inside the warehouse, where the huge pile of ammonium nitrate was kept. Doing so enabled them to recreate the events, by using 3D models of how the explosion began, which resulted in the death of more than 200 people and caused injury to 6,500 others during the blast in August 4.

Almost 3,000 tons of ammonium nitrate was stored for years in the government’s port warehouse, despite being located near densely populated neighborhoods. While the chemicals were seized from a ship headed for Mozambique, the warnings about the hazards posed by the seized chemical were likewise ignored for years.

Recreating the Explosion of the Beirut Explosion Through 3D Models

In utilizing visual markers to pinpoint areas and in computing the cone of vision of a camera, the FA researchers were able to determine the earliest indication of a smoke plume. According to the team of researchers, smoke plumes are known to constantly change and at every instant take on different forms. This knowledge helped them combine other videos that do not have a time stamp.

Through all the videos and images they collected from different angles and locations, the forensic team were able to confirm that the warehouse was indeed filled with ammonium nitrate and other explosive materials. What made the condition worse is that the the ammonium nitrate was contaminated, as everything inside the warehouse was poorly stored in manners that violated regulations, as they were similar to creating a makeshift bomb.

Today, there’s a change on how social media is being perceived, departing from the bad reputation earned from numerous negative criticisms. The FA research demonstrated the significant value of information that can be gathered through the internet and across social media networks. They pointed to a single photo from Twitter that supplied enough info for them to create a 3D model and to establish the timeline of the explosion.

About Forensic Architecture

In the year 2010, Eyal Weizman established a multifaceted research group based in the University of London. Since then, they have investigated various human rights violations worldwide, involving corporations, militaries, police, and governments.

They visualized their cases through virtual reality, by creating 3D animations and physical models of the setting. All of their sources are available online, usually from footage and photographs taken and shared by ordinary people.

Most of the FA’s members have educational background in architecture. According to Samaneh Moafi, what they create is known as architectural resource.

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Da Vinci was a Versatile Genius Yet Many of His War Machine Plans Failed

Leonardo Da Vinci was the epitome of a Renaissance Man, not only for being a great artist but also for pioneering the concepts of several modern inventions. He was a scientist, an engineer, a mathematician, a philosopher, an architect and anatomist all rolled into one. Yet while some contemporary technologists found some of the italian genius’ concepts doable, most of Da Vinci’s plans for war machines often failed.

Why Da Vinci Was Into Designing Plans for War Machines

Aside from being an artist of high repute, Da Vinci was also famous for being a skilled tradesman who can design and build anything. In 1485, Prince Ludovico Sforza of Milan had hired Leonardo Da Vinci to build war machines, in anticipation of other rulers who wanted to forcibly annex Milan to their kingdoms.

It was during that time that Da Vinci came up with numerous plans to improve the most famous military weapon at the time, the ballista, or what we know of today as the crossbow. One such concept was to improve the shooting power of the ballista by turning the weapon into a “rapid fire crossbow.”Another planned innovation was that of a giant crossbow, a gigantic ballista that would have been big enough to launch cannon balls and fireballs as munitions.

However, Da Vinci’s war machines were never built at all. Historians and engineers later found out that except for the rapid fire crossbow, most of the Renaissance Man’s drawings and instructions for building a specific type of war machine, were destined to fail.

Da Vinci Wanted His War Machine Plans to Fail

Many of Da Vinci’s war machine plans contained errors in mathematical calculations that were mostly basic, which modern day scholars believe were intentional. That is considering Da Vinci’s mathematical skills in calculating the designs of his other concepts, such as the bicycle, the parachute, the helicopter and the use of solar power, which is just to name a few.

In 2013, a group of modern day engineers were able to build a working prototype of Da Vinci’s “rapid fire crossbow.” On the other hand, present-day engineers who attempted to build Da Vinci’s giant crossbow discovered errors that became apparent, only after the massive weapon was built.

The most notable error that Da Vinci made for a war machine, was that of the armored vehicle or what is called today as a tank. Scholars became convinced that the Italian genius’ errors were intentional, because as exemplified by the tank, the wheels of the contraption were designed to move backward instead of forward.

The belief that the errors discovered in Da Vinci’s diagrams were intentional, was also in keeping with the Renaissance Man’s personality and nature. Historians have found out that the Italian artist was a homosexual as he was not interested in having relationships with women. Yet he was a lover of animals and a vegetarian as well, as reflected in one of his many famous quotes.

”..from an early age I abjured the use of meat — the time will come when men will look upon the killing of animals in the same way as they look upon the murder of men.

While Da Vinci had no choice but to work for Prince Ludovico as a military engineer, he was also a pacifist who believed that sowing fear and terror would be enough to discourage his employer’s enemies from attacking. Perhaps, Da Vinci’s non-violent strategy had worked for a few years, but as history has it, King Louis XII’s Italian War in 1499 succeeded in taking away Prince Ludovico’s sovereignty over Milan .

As an aside, if reading this guest post has piqued your interest in crossbows, you can read more on crossbows here.

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Effect of Game Graphics Improvement

During the past few years from the game business, consumers have anticipated the images to improve. Does with the images that takes money and time shoot away from characteristics of the sport such as game and narrative play worth?

Have images in video games as technology has better. Since the 1970’s till every couple of decades there have been improvements in how and graphics games look. Video or Every games console that has come out the individual has anticipated improved and better images. Has this want to see images annually stunted games’ launch?

The majority of the time when reading testimonials it appears that about nine of every ten testimonials focuses on this game’s images. They’re awesome or they suck to reviewers. Since images appear to be all that matters, much of those facets of the game such as audio, controls, narrative, and match play are left out of this dialogue.

The issue with this is that the images are getting to be expensive and burdensome . Games take cash to launch due to the money and time it requires to make images and more and longer to create. There’s a side effect for this. Since budgets have been caught up with images, story lines and game play appears to diminish over time.

Many had insufficient graphics in the time in comparison to other matches, if you examine some of their games through time. Myst such as was only screen shots but became the number one selling game ever due to match play value. The Sims years bombarded Myst and it’s images were not as good as others in the moment. LOL [ https://smurfers.net/ ], today’s hottest game, didn’t have the images that is best by today’s standards is a 7 years behind in quality and as it came out, but it is still common.

It appears that selling out to the”best” images has a tendency of poor excellent games which look pretty. Although it seems fine but does not have any substance, it is not worth playing.
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The Gloomy Back Alley In London Where Many Artists First Thrive

An alley in the Eastend area of ​​northeastern London where, occasionally, young artists dressed in unusual costumes come and go in an old factory built of red bricks. Here, a toy block artist Nathan Sawaya’s ‘Lego Art’ exhibition was being held. Curator Derrick Moore, 52, explained, “This is a space that has been used as a beer warehouse in the past and has been converted into an art museum much like how other container storage in U.K. had been converted into an artwork.” Freight elevators and various mechanical facilities remained throughout the exhibition hall.

The Truman Brewery, built in the year 1666, was the second-largest brewery in England. Although famous for appearing in the novels of Charles Dickens, he began to lose competitiveness after World War II. Eventually, the factory door was closed in 1988.

Wreck-It Ralph 8 BIT LANE – Truman Brewery, Brick Lane, London

It was with the pop artists in London, including Damien Hearst, that began to thrive in the gloomy back alley. Creative murals and impromptu performances filled the streets, bringing the town to life. The city of London has remodeled the interior of the factory into a workshop and exhibition space for poor artists.

London, the birthplace of the Industrial Revolution, is the most advanced city in recycling abandoned infrastructure such as factories and power plants. British architects paid attention to the structure of the industrial building, which was designed with high ceilings and well-lit to bring in huge machines. It was a great place to open performance or to display installation art. ‘Tate Modern’, which transformed the bankside thermal power plant along the River Thames into a modern art museum, has already become a world-class tourist attraction. It is said that 20% of the 5 million visitors a year visit here to see the building itself, regardless of art exhibitions.

London’s experimental spirit spread throughout Europe. The ‘Caisha Forum’ in Madrid, Spain, was converted into a culture and art space by a thermal power plant left in the old town by architects of Tate Modern in 2007. Vienna, Austria, has built four buildings that have been used as gas storage for 85 years as a residential complex ‘Gasometer City’.

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Video Games and the Planet’s Connection

The gaming industry reaches one in three people and is among the most influential businesses in the entire world. Although this is impressive in itself, what is remarkable is this industry’s capacity to influence young people’s behavior on a worldwide scale. To research this, UN team has been working with the gambling industry, in addition to using the International Olympic Committee and also the World Scouts Movement, to determine how young people can act to safeguard the environment.

Released in March, a new UN Environment study titled” Playing for the Planet” looks at how the gaming industry can influence the behavior of young people to act in support of their surroundings.

The analysis found that 87 per cent of those 50 leading gaming businesses demonstrate a deep commitment to making a change and are eager to support further action on this issue.

With a viewership of 3 billion hours per week, the gaming business has the uncanny ability to catch a number of people’s attention. For example in league of legends, Smurfers can get you an account for playing as a practice — as you can see, there are a lot of ways to advertise a game. Seeing that many young people today are concerned about the problem of climate change, and since one in five players are below the age of 21, UN Environment argues that there’s indeed a demand for environmental and nature-related content.

  1. Representatives of change: childhood has to be directly involved in message delivery as opposed to simply act as recipients because enabling young people to become agents of change is likely to lead to longer-lasting behaviour change.
  2. Fostering a connection with character: even though video games can function as a channel by which major environmental and societal messages may be conveyed, it’s imperative not to forget about the significance of being in character. “We need to have people on displays to the green and the green on displays,” said panelist Inger Andersen. There should be a means to measure whether, for example,”green nudges” in matches really impact real-world behavior.
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Does The Color Of A Room Influence Your Mood?